Parker Johnson is a writer & developer from small town Gowrie, Iowa, currently based in Iowa City. He is open to freelance entertainment writing, specializing in game guides with bylines at IGN, Kotaku, and Fanbyte. You can find some of his work below.
Pictured: me at Shakespeare in the Park in New York City, summer 2022.
I’ve been coding since my sophomore year of high school, where I was a part of our robotics team, taking on the position of programming lead. Then, at the University of Iowa, I decided to minor in Informatics. I’ve gotten to learn a lot more about software development through this. Below, you’ll see some of the projects I’m most proud of. In spring 2022, using C# in Visual Studio, I built a NBA graphical analysis app, giving users a GUI to choose teams and players to observe and compare the stats of.
In fall 2022, I built a VR home run derby using Unity and C# in Visual Studio. I spent this semester in a class focused on developing virtual environments made for virtual reality. We spent one third of the class on Unity basics, another third on C# programming, and the final third on VR-specific concepts and developing this final project.
In spring 2023, I created this small interactive town using the engine GB Studio. The town features characters with small references to stories from one of the collections (Dubliners, in particular) that we focused on during the literature class I made this for. You can play the game in your browser by pressing the photo of the title screen, on either desktop or mobile.
thanks for coming :)